Part of the Forge Creative & Engineering Suite

SimForge

Convert Game Aircraft to Flight Simulator Packages

Take aircraft built in UE5 or Unity and convert them into fully functional MSFS, DCS World, and X-Plane 12 modules — complete with cockpit instruments, flight models, and LOD meshes.

35 Tools
5 Phases
3 Target Sims
Full Cockpit Conversion

Conversion Pipeline

From game engine aircraft to flight simulator packages in one automated pipeline.

UE5 / Unity Source Aircraft
Export Meshes + Textures
Blender MCP Optimize + LOD
MSFS SimObject Package
DCS World Flyable Module
X-Plane 12 ACF + OBJ8

Target Simulators

SimForge generates complete, standards-compliant packages for both major flight simulator platforms.

Microsoft Flight Simulator

Full SimObject Package

aircraft.cfg Aircraft definition and metadata
flight_model.cfg Aerodynamic coefficients and tables
engines.cfg Engine parameters and performance
panel.cfg Panel layout and gauge definitions
HTML/JS Gauges Interactive cockpit instruments
LOD Meshes Multi-resolution 3D models

DCS World

Full Flyable Module

entry.lua Module entry point and registration
Cockpit Scripts Avionics and systems logic
Device Definitions Clickable cockpit device mapping
EDM Models DCS-native 3D model format
Clickable Data Interactive cockpit element definitions
Flight Model DCS EFM flight dynamics tables

Conversion Phases

35 tools organized across 5 sequential phases. Each phase builds on the output of the previous one.

1

Aircraft Analysis

6 tools — Scan, identify, and extract
Scan aircraft structure
Identify component parts
Estimate flight model parameters
Export meshes and UV maps
Extract textures and materials
Catalog animations and controls
2

Blender Pipeline

7 tools — Optimize, convert, and generate LODs
Import to Blender via MCP
Prep for MSFS format
Prep for DCS format
Export glTF / EDM
LOD generation (4 levels)
Material conversion
UV optimization
3

MSFS Generation

8 tools — Build complete SimObject packages
Generate package structure
Write aircraft.cfg
Generate flight_model.cfg
Configure engines.cfg
Build systems definitions
Create panel.cfg layout
Generate HTML/JS gauges
Validate package integrity
4

DCS Generation

6 tools — Build flyable DCS modules
Create module structure
Write entry.lua
Generate cockpit scripts
Define systems and devices
Build EFM flight model
Validate module integrity
5

Session Management

4 tools — Track and export conversions
Create conversion session
Check session status
Make fidelity decisions
Export final packages
Powered by Blender MCP

Blender MCP Integration

SimForge leverages Blender MCP for the entire mesh pipeline. Every mesh passes through Blender for optimization, material conversion, LOD generation, and format-specific exports.

  • Mesh optimization and polygon reduction
  • PBR material conversion to sim-native formats
  • 4-level LOD generation with configurable thresholds
  • glTF export for MSFS, EDM prep for DCS
  • UV optimization and texture atlasing

Fidelity Levels

Visual
Mesh + Textures Only

Export visual model with materials. No flight dynamics or instruments. Fast conversion for previewing in-sim appearance.

Basic
+ Basic Flight Model

Visual model plus AI-estimated flight model parameters. Flyable with reasonable aerodynamics. No custom instruments.

Full
+ Instruments + Systems

Complete conversion with cockpit instruments (HTML/JS for MSFS, Lua for DCS), systems simulation, and validated flight model.

Pricing

$29.99 Personal / $39.99 Professional. Included in The Forge Complete ($249).

Add-on

$29.99 / $39.99

One-time, requires Pro

The Forge Complete

$249

Everything included

Start Converting

35 conversion tools. 3 simulator targets. 3 fidelity levels. Take your game aircraft to the skies of MSFS, DCS World, and X-Plane 12.